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Mine Safety Concentration
developed by Rob McGee
for the USMRA
and bored safety trainees everywhere
Concentration Instructions
CONTENTS
********** Requirements/Limitations **********
This game uses frames. If your browser doesn't support them,
you won't be able to play.
********** Configuration before you begin **********
Set your screen resolution to 1024 x 768. This is done by right-clicking
on your DESKTOP, select PROPERTIES, move the screen area bar to 1024 x 768
and click APPLY.
Next open any of the games shown as completed from the homepage (web users) or in MS Windows Explorer open any of the "concentration.htm" files from any of the folders provided
here (CD users).
For IE Explorer 6.0 users:
From your browser window, click on VIEW - TOOLBARS. Unselect the
Address Bar and Standard Buttons view. This will optimize the viewing area and
fully display the puzzle or photo.
Note: You may want to experiment with turning these views on and off as
this may vary from one system to another.
********** Playing the game **********
Divide your audience into two or more groups.
The goal is to reveal the photo or puzzle and properly describe or translate same.
Each of the 30 frames are actually web pages. Including the frame number image,
there are 4 pages related to each frame. They are:
1 - Frame number image
2 - Image to make a match
3 - The question/answer related to the game's theme.
4 - 1/30th of the actual photo/puzzle to describe.
Players call out two numbers to reveal and hopefully match the images shown.
When a match is made, the game moderator will then reveal a question related to the
game's theme. The question is always contained in the lower numbered frame.
The other frame contains the answer.
Point values are awarded for making matches, correctly answering questions, and
translating the puzzle or describing the photograph. You decide these. It's recommended
that you use values that can easily be tallied as the game progresses.
If a team fails to correctly answer the associated question, the puzzle parts are still
revealed. That team just loses the right to guess the puzzle of make further selections
until they regain control of the board.
There will be a need to re-hide the images to match. And as you'll recall, you've
removed the standard buttons which contained the "BACK" button. Don't fret,
this can also be done using ALT + LeftArrow.
That's it. There are 10 different games and 15 puzzle backgrounds to choose from, but if you'd like to make your own
questions and answers, you can easily edit these pages. The questions and answers are in
the files containing _2.htm (e.g. 28_2.htm)
Games using the Q
Games using the multiple choice format will display a card with the letter Q. After the match is made, click on the Q to display the question on a separate page.
Placing and resting your mouse pointer on the Q will display the question. After allowing sufficient time to read the question and accompanying choices, use your
"back" button to return to the game. The Q will automatically change to reveal the puzzle piece after 12 seconds. Click on the matching card to display the answer and continue
as described above.
********** Changing the puzzle backgrounds **********
You may want to use a different puzzle background in the games provided here.
This can easily be done by copying the "cube" files located in the "puzzle_backgrounds" folder
and copying them to the game folder where you want them to appear. IMPORTANT - remember to copy (not cut) these files. You may want to use them again.
Why would you want to do this? Good question. The backgrounds included here range from simple
to difficult in what it will take to solve them. An easy puzzle will require less game play in
that the participants will have to match fewer images and answer fewer questions to solve
the puzzle than a more difficult one.
The emphasis you place on game play is up to you!
********** Changing the matching images **********
Changing these images is a little more difficult than changing the background, but it is
also possible. Contained here are 97 images to choose from with themes that include vehicles, machines, dinosaurs, cats, aquatic life, and holidays.
To change the images in the desired game, you'll need to edit the files that contain
_1.htm (e.g. 16-1.htm). Using Notepad or other text editing application, open the desired files,
and locate the line containing a file name beginning with "img" (e.g. img08.gif).
IMPORTANT - you can't change one without locating and changing its mate. The complete list of
game matches can be found in the file Concentration Q&A.doc.
The following is a list of available images:
img01.gif
img02.gif
img03.gif
img04.gif
img05.gif
img06.gif
img07.gif
img08.gif
img09.gif
img10.gif
img11.gif
img12.gif
img13.gif
img14.gif
img15.gif
img16.gif
img001.gif
img002.gif
img003.gif
img004.gif
img005.gif
img006.gif
img007.gif
img008.gif
img009.gif
img010.gif
img011.gif
img012.gif
img013.gif
img014.gif
img015.gif
img016.gif
img017.gif
img018.gif
img019.gif
img020.gif
imgbonus50.gif
imgbonus100.gif
imgcat01.gif
imgcat02.gif
imgcat03.gif
imgcat04.gif
imgcat05.gif
imgcat06.gif
imgcat07.gif
imgcat08.gif
imgcat09.gif
imgcat10.gif
imgcat11.gif
imgcat12.gif
imgcat13.gif
imgcat14.gif
imgfish01.gif
imgfish02.gif
imgfish03.gif
imgfish04.gif
imgfish05.gif
imgfish06.gif
imgfish07.gif
imgfish08.gif
imgfish09.gif
imgfish10.gif
imgfish11.gif
imgfish12.gif
imgfish13.gif
imgfish14.gif
imgfish15.gif
imgdino01.gif
imgdino02.gif
imgdino03.gif
imgdino04.gif
imgdino05.gif
imgdino06.gif
imgdino07.gif
imgdino08.gif
imgdino09.gif
imgdino10.gif
imgdino11.gif
imgdino12.gif
imgdino13.gif
imgdino14.gif
imgdino15.gif
imgdino16.gif
imghol01.gif
imghol02.gif
imghol03.gif
imghol04.gif
imghol05.gif
imghol06.gif
imghol07.gif
imghol08.gif
imghol09.gif
imghol10.gif
imghol11.gif
imghol12.gif
imghol13.gif
imghol14.gif
********** Game solutions **********
The list below follows the order displayed here
Game 1 - Front-end loader digging with bucket (photo)
Game 2 - Men and machines recovering overturned haul truck (photo)
Game 3 - Female elk/deer bedded down in tall grass (photo)
Game 4 - Flashlight (photo)
Game 5 - "Safety will stick like glue in 2002"
Game 6 - "Safety counts"
Game 7 - "Fire drill"
Game 8 - "Mine safety training"
Game 9 - "Pre-operating safety checks"
Game 10 - "Kill no more pidgeons than you can eat"
Game 11 - "Seat belts required"
Game 12 - "Don't think it, do it"
Game 13 - "The sleeping fox catches no poultry"
Game 14 - "A countryman between two lawyers is like a fish between two cats"
Game 15 - "A little neglect may breed great mischief"
Game 16 - "The mistakes are all waiting to be made"
Game 17 - "Obstacles are those frightful things you see when you take your eyes off your goal"
Game 18 - "A stitch in time saves nine"
Game 19 - "A clever man commits no minor blunders"
Game 20 - "Black holes are where God divided by zero"
Game 21 - "A lie gets halfway around the world before the truth has a chance to get its pants on"
Have Fun and Be Safe!
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